GAMIFICATION METHOD IN TEACHING

Authors

  • Maftuna Pulatova Urgench State University Foreign filology faculty, Foreign language and literature (English), 2001 group (rus),
  • Ullibibi Saitnazarova Urgench State Pedagogical institute Pedagogical faculty, Theory and methodology of education (Preschool education), 221group(rus)master degree

Keywords:

gamification in education, interactive games, students’ engagement, effective teaching, motivation, digital games, modern technology.

Abstract

 This article discusses the application of gamification method in the instruction of foreign languages. The employment of this approach in teaching process by using educational materials such as songs, poems, and art photographs, fosters a positive psychological environment for students and boosts their enthusiasm.

References

Su, C. H., & Cheng, C. H. (2015). A mobile gamification learning system for improving the learning motivation and achievements. Journal of Computer Assisted Learning. https://doi.org/10.1111/jcal.12088u

Bikowski, D. (2018). Technology for Teaching Grammar. The TESOL Encyclopedia of English Language Teaching, July, 1–7. https://doi.org/10.1002/9781118784235.eelt0441

Kiryakova, G., Angelova, N., & Yordanova, L. (2014). Gamifcation in Education. Proceedings of 9th International Balkan Education and Science Conference. https://doi.org/10.4018/978-1-5225-5198-0

Schaaf, R., & Mohan, N. (2014). Making school a game worth playing: Digital games in the classroom. SAGE Publications.

https://blog.captainup.com/what-is-gamification-everything-you-need-to-know-to-get-started/

https://www.growthengineering.co.uk/top-20-gamification-influencers/

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Published

2023-05-24

How to Cite

Pulatova, M., & Saitnazarova , U. (2023). GAMIFICATION METHOD IN TEACHING. Educational Research in Universal Sciences, 2(3 SPECIAL), 842–845. Retrieved from http://erus.uz/index.php/er/article/view/2474